This will open up the grates blocking an opening to a pipe just about beneath you. Hit the switch with the space bar (all the red light switches in this game should turn to green when hit). Keep going till you find a big pipe with a switch next to it. After you get the first key, go to store, open the back room, and then push the shelf for final secret. Facing that wall, press the space bar and a secret door should open. As you go in, go all the way to the back, turn left. Jump on the dumpster, then onto the lid, and then on top of the building. To get to Stanky's, start from where the first secret was, before you get to the General Store make a right, and then a left at the fork in the road. Third is inside house with cellar, in the fireplace. Second is in the hedge next to the house with cellar (use your map to find exactly where-press Tab for map). Here's all the secrets in E1L1: one is revealed in the demo (from where you are at the very beginning of the game back up all the way to the hedge - secret is in the hedge just few feet from the corner). Hit him with the crowbar to end the level (press number key "1"). Bubba is in one of the cabins on the marshes. Go on one of the side roads, make a left, and you'll find the house. To find it, go on the road that's circled by the truck. The third key opens up a house close to some marshes. To find the cellar, say you are at the general store, go towards the barn, but instead of making a right toward the barn make a sharp left toward a house with a well. Push the bookcase to the right for a secret area. Inside that room you'll find the second key (somewhere on the floor). Now with that key you will be able to open the back door inside the general store. If you still can't make it across, use moonshine if you have it (press M) or increase your RUNNINGSPEED setting in your USER.CON file (see section "Some general info" for more on that). You'll have to do a running jump (press capslock) from one of the other bales. Go up the stairs, the first key is on one of the straw bales. There should be a hole where the bull's eye used to be, go through there into the barn. Now press Shift and the back arrow key and get your ass out of there as quickly as possible, before you blow yourself up too. Press the #5 key to take a dynamite in your hands, press Ctrl to light it up, and press Ctrl again to throw. You should have picked up the dynamite in front of the general store. On one of these sylos there's a bull's eye. Take the road that leads to the big barn with the sylos (tall, large cylinders). Going to the right, you should come to a split in the road. Facing the back of the store, there's a way to left and one to the right. From the store, there's two ways you can go. A large house there has "GENERAL STORE" written on it. Don't get run over! One of the side roads makes a sharp corner to the right. OK, you are by the road with the truck circling around. So ya all should have some hankering as to what I am talkin' about. I am jus figgering that you have played this here game, and have tried jus about everythin' there is to do. It is not goin' to tell ya everythin' about them thar levels. Just west of Little Rock.Now this here walkin' thru is jus fer helpin' ya. And exists on a map roughly in the same location as the real-life Perry County, Arkansas. Using the town as a staging ground for the invasion of Earth.Īccording to the artwork in the jewel case of Redneck Rampage Suckin' Grits on Route 66, Hickston is in "Hazard County", a parody of the setting from The Dukes of Hazzard. On the edge of town the aliens had been using the ruins of a dilapitaed plantation to grow clones and apparently create alien-human hybrids. The sewers below town had also become a breeding ground for the aliens to grow and birth Turd Minions to also use as foot soldiers. What had been going on, is an alien race under the command of Assface had begun abducting a handful of locals, like the Skinny Old Coot, Billy Ray Jeter, and Sheriff Lester T. Prior the events of Redneck Rampage (which the game's manual and town newspaper, the Hickston Hog, occurs on April 1, 1997), the town became the site of many strange happenings and disappearences. It has trailer parks, drive-in movies, bowling alleys, farms, a junkyard, a lumber yard, a smelting plant, a uranium mine, a poultry processing plant, a plantation, an insane asylum and a house of ill repute in the swamps on the outskirts of town. The town is a characature of various stereotypes of the Southern United States. As well the environs around it in Redneck Deer Huntin'. Hickston is the primary setting of the original Redneck Rampage game, and is the partial setting of Redneck Rampage: Suckin' Grits on Route 66 in the first level, and Redneck Rampage Rides Again in the final level.
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